
If you own all cards of that rarity, you will instead receive shards.those from Expeditions/ Weekly Vaults) will reroll that card into a card you do not yet have the maximum of. all cards of that rarity), you will instead receive shards. If you own all cards of that rarity in all regions (ie.If you own all cards of that rarity in that region, you will instead receive a card from another region of the same rarity.Regional Capsules/Chests will only reroll cards of these rarities into a card that you do not yet have the maximum of.Shards are given for duplicate cards as follows :Įpic and Champion cards, as denoted by the asterisk, have special rules for duplicate cards instead of converting to shards: This is similar to dusting in other card-collecting games such as Hearthstone, while preventing the player from losing content in order to try other cards. If you lose, your Expedition comes to an end. However, the seventh game is for all the marbles, meaning you only get one chance to win. Expeditions end in one of two ways when you lose two games in a row or when you get seven wins.

When a Capsule drops a card you own the maximum of, you instead receive shards based on the rarity of that card. Once your deck is built, you need to play your Expedition. The maximum number of cards one can own for any specific card is 3 (since this is the maximum count in any deck). We designed Expeditions as Legends of Runeterra’s take on a draft-based PvP experience as a way to experiment with new strategies on the fly with a less-predictable card pool.
#Legends of runeterra expedition rewards Patch#
*Rare Capsules do not exist, so standard Capsules upgrade directly to Epic ones. In May, with the release of patch 3.8.0, Expeditions will no longer be accessible, so be sure to spend your remaining Expedition Tokens before then. a card can tier up twice at a probability of (10% * 10% = 1%). Note that the above upgrades have a chance to chain, ie.

#Legends of runeterra expedition rewards free#
) Remember after 3 weekly Expeditions the following free Expeditions don't give rewards. ( 5 win reward is: One Champion card, 1 gold chest, 800 shards after completing the 2 trials of 1 expedition.

Players competed to earn up to seven wins, XP, and a champion wildcard. The probability of receiving an upgrade for each component is as follows : Our average will be about 5.5 wins per run, and the rewards REALLY drop off below 7 wins. Expeditions in LoR was designed as a player-vs-player competitive draft experience. Upon opening a capsule, certain components have a small chance to upgrade, usually increasing the tier of the capsule, card, or chest by one (unless otherwise specified). Three rare cards, an epic card and a champion cardįour common wildcards and a rare wildcard. In particular, upon reaching level 10 you will be granted a Expedition token bonus, which you will need once again to get rewards. Two common cards, two rare cards and an epic card
